Maybe not in name, but arguably in spirit. For example, from “CAD: The Heart of Computer Science”:
Can we not imagine a geometry-based CAD system evolving into a system which describes physical objects, and knows about the various ways in which they interact (and can be taught about interactions as we define new forms of geometry today)? Such a system would encompass all of what a CAD system does today, and would provide a common user interface and model for working with reality represented in a database…
…It is time to start considering that we are in the business of bottling reality. If we accept the premises and conclusions of this paper, we should begin to undertake the representation of physical reality within our system, and provide the hooks which allow modeling and simulation to be added on to the system as easily as one adds geometric operations today.
That was 1986.